| Algorithmic Art | (This page is only an outline, to be developped and reordered in the future) |
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Algorithmic Art would be the art for creating images with the help of (computation) algorithms. It can be understood in a very strict sense, as algorists do, by forbidding any not algorithmic intervention, or in a more relaxed manner, by tolerating a post-processing through graphic software, or through photomontage techniques (as is the case for my Markus-Lyapunov pictures). It is obvious that no artistic school can keep its boundaries closed for long and that somebody will, ever, appear to mix the styles. A pionneer, Yiochiro Kawaguchi, is still winning recent competitions with his pictures. Not all the pictures are fractal. Fractal techniques are often used in the background in order to give complexity to pictures, but other techniques are possible (such as the plotter images of Roman Verostko or the plane mappings of Escher). On the other hand one can also prefer a minimalist zen-like simplicity (for instance, see Jean Pierre Hébert). The algorists do not recommend any artistic style or any digital technique (moreover, they admit non-numerical algorithms). They insist upon obtaining artworks in a pure algorithmic way, with no post-processing. The result can be an image as well as a sculpture, or even an ephemeral drawing on the sand! They consider algorithms an important part of the originality of the work, which makes me doubtful. If one admits that the public must be able to appreciate an artwork with no special information about the author, all these requirements on the creative process look excessive, as would be any ban on mixing various pictural techniques. The algorithmic pictures are not limited to fractal pictures like mines or Fractint-like pictures. They include
Click here to visit a small gallery with a few samples of these pictures.
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